Paper Details
Subject:
Paper ID: UIJRTV7I30005
Volume:07
Issue:03
Pages:54-58
Date:January 2026
ISSN:2582-6832
Statistics:

Loading

  Full Text [PDF]

Cite this
Mikaella Y. Andes, Aileen Kate B. De Leon, Kelvin Carl D. Fulay, and Peter Paul L. Deblois, 2026. Salpakan: Game of Rationals. United International Journal for Research & Technology (UIJRT). 7(3), pp.54-58.
Abstract
This study aimed to evaluate the content acceptability of the developed educational board game “SALPAKAN: Game of Rationals” as perceived by Grade 7 students in terms of its effectiveness as a learning tool for understanding rational numbers.A descriptive-evaluative research design was utilized in the study. Grade 7 students were selected as respondents and were asked to play the game during their mathematics class. Afterward, they evaluated it using a standardized checklist consisting of five criteria—appearance, excitement factor, portability, uniqueness, and effectiveness—rated on a five-point Likert scale. The data gathered were analyzed using the Weighted Arithmetic Mean.The results revealed that “SALPAKAN: Game of Rationals” obtained an overall weighted mean of 4.47, interpreted as Highly Evident. Among the criteria, effectiveness (WM = 4.52) and excitement factor (WM = 4.58) received the highest ratings, indicating that the game effectively enhanced students’ understanding of rational numbers while maintaining a high level of engagement and enjoyment. These findings suggest that the game is a highly acceptable and effective learning tool, making mathematics more interactive, meaningful, and enjoyable for students.The study concludes that the integration of culturally inspired, strategic games in mathematics instruction can significantly promote students’ conceptual understanding and engagement. It is recommended that similar game-based approaches be explored and developed for other mathematical topics to further strengthen learning outcomes.

Keywords: Game-Based, Intervention, Rational Numbers, Math Games.


Related Papers

Close Menu